AI Insights · Timothy · July 2022
Top 5 iOS Golf Games in Australia: Q2 2022 Performance
Discover the performance trends of the top 5 golf games on iOS in Australia during Q2 2022, including key metrics like downloads, revenue, and active users.
The second quarter of 2022 saw notable trends in the performance of the top 5 golf games on iOS in Australia. Here’s a closer look at the weekly downloads, revenue, and active user metrics for these popular apps.
Golf Clash - Golfing Simulator
Released by Electronic Arts, this game showed a varied performance in Q2 2022. Weekly revenue saw fluctuations, peaking at around $31.5K in mid-April and $29.5K in early June. Weekly downloads experienced a steady increase, reaching approximately 582 in early June. Active users also showed a general upward trend, peaking at over 6.4K in late May but slightly declining to around 4.5K by the end of June.
Golf Rival - Multiplayer Game
From Zynga Inc., this multiplayer game had a consistent revenue stream, peaking at approximately $15.4K in the final week of June. Downloads saw a dip mid-quarter but rebounded to about 1.2K by the end of June. Active users decreased from around 6.3K in late March to 3.6K in mid-June, before rebounding slightly to 4.2K at the end of the quarter.
Ultimate Golf!
Published by Miniclip.com, this game saw its highest revenue of about $10.5K in the last week of June. Downloads spiked to over 2.2K in mid-April but dropped to around 941 by the end of June. Active users peaked at over 11.7K in late May but saw a decline to roughly 8.2K by the end of June.
WGT Golf
WGT's golf game maintained a steady revenue, peaking at approximately $5.2K in late May. Downloads showed a moderate peak at around 1.1K in mid-April. Active users increased from about 2.4K in late March to nearly 3K by the end of June.
Fairway Solitaire - Card Game
Big Fish Games' unique take on golf had a consistent performance. Revenue peaked at around $2.7K in mid-June, while downloads remained stable, peaking at 68 in mid-April and mid-June. Active users hovered around the 700-800 range throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.